![]() Although this is described in some detail in Dragon Ball Super, it likely would technically fall into the realm of Dragon Ball Z since Buu is a Z villain. The final option is for the story to continue on past Trunks' final battle with the Androids and onto his own version of the Buu Saga. While this is one of the better potential endings, it isn't without its problems. What's more, skipping over it will cause the DLC's story to feel fragmented and Trunks' massive power boost to feel arbitrary. Playing that arc again could be fun, but runs the risk of feeling repetitive. The two main options seem to be for players to play through that story again but from Trunks' perspective or for it to be skipped over, neither of which seem all too appealing. The trouble with this approach is how Bandai Namco will handle the time Trunks spends in the main timeline. The DLC would end with Trunks returning to his timeline and finishing off the Androids once and for all. After some battles with the Androids, Trunks would go back in time and the events of the base game would unfold. Players would start at the very beginning from when the Androids come and kill the Z Warriors, playing as Gohan as he helps to raise and train Trunks to fight. One of the better potential endings circumvents the issues of being too short or inconclusive by wrapping up the Android saga from Trunks' perspective. RELATED: Dragon Ball Z: Kakarot DLC 3 Highlights the Need for DBS: Kakarot ![]() Although this is a feasible way for Dragon Ball Z: Kakarot to end, most can agree that it is far from the best option. Sure players could always use the time machine to replay the Cell Saga afterwards, but the tonal shift would be jarring and it still wouldn't feel cohesive thanks to the lack of level scaling on the time machine. If DLC 3 cuts to the credits with Trunks climbing into the Time Machine to try and set things straight by curing Goku's heart disease and warning the Z Warriors of the impending Android threat, it won't feel like a conclusive end to the game. What's more, it also would feel like there wasn't a real ending. ![]() For one, this would cause the DLC to be incredibly short, featuring just a few battles between Gohan, Trunks, and the Androids and that's it. This would avoid the need to retread the story of the Cell Saga as it was told in the base game but has some obvious and glaring negative side effects. One potential option is for the DLC to end after Bulma creates the time machine but right before Trunks uses it to travel back in time. RELATED: Dragon Ball Z: Kakarot DLC 3 Worsens One Ironic Problem Dragon Ball Z: Kakarot DLC 3 - Goku Black As the culmination of Dragon Ball Z: Kakarot, this will not only determine how fans remember the game but also set the precedent for future sequels in this new franchise. Dragon Ball Z: Kakarot has been a roller coaster for many fans, with the base game blowing most away and the DLC leaving some with a bad taste. While the first two DLCs could afford to slack off here a little bit, it's vital that DLC 3 brings it home for the game as a whole. Future Trunks' story arc mixes together with the main Cell Saga by nature, and it's hard to say where it should stop in order to maintain a satisfying ending.ĭLC 3 is confirmed to be the final piece of content for Dragon Ball Z: Kakarot, so its ending is all the more important. ![]() Most of the arcs in Dragon Ball Zare bookended rather neatly, but the same can't be said for this story. Players know about where the DLC will kick off, it focuses on the alternate timeline in which Future Trunks and Gohan are the only survivors of the Android attack, but there's no indication of when it will end. After a long waiting period, fans finally know what to expect from Dragon Ball Z: Kakarot DLC 3, but even that's not entirely true.
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